
This is a general discussion forum for the following learning topic:
Using Various “Realities” in Online Courses --> Defining Various “Realities”
Post what you've learned about this topic and how you intend to apply it. Feel free to post questions and comments too.
What have you learned from this module and how do you intend to apply it?
I have learned about the effective use of AR, VR,and MR in business and educational applications. It's interesting that there are many opportunities to include it and enhance the overall experience and learning of both students and customers. Still, there remain some challenges that most be overcome to achieve a more widespread adoption.
I hope that we will see this in the near future, and I intend to try to begin experimenting in some of my courses. I will begin to research oportunities and implement ideas.
One key takeaway I’ve gained from this topic is how the integration of various “realities” — such as augmented reality (AR), virtual reality (VR), and mixed reality (MR) — can enhance engagement and interactivity in online courses. These tools create immersive experiences that help learners visualize complex concepts and apply them in a simulated environment.
For example, I plan to apply AR in a course by allowing learners to interact with 3D models of designs directly on their devices. This approach can make abstract ideas more tangible and foster better comprehension. Additionally, incorporating VR simulations for scenarios like user testing or team collaboration could provide learners with a safe space to practice and refine their skills.
One question I have is how to balance the use of these technologies with accessibility considerations. How can we ensure that all learners benefit equally from these innovative tools, especially those with limited access to high-tech devices?
I’m eager to hear how others are approaching this and any tips for implementing these tools effectively. Let’s discuss!
I received a very interesting and precise information – some basic knowledge about what are VR, AR and MR, what are the potential challenges to be faced while using them, and some examples of VR applications that can be used in some professional areas. But, until now, I still do not know how to use them as teaching resource in my domain.
Comment on Carolyn Farrell's post: Comment on Carolyn Farrell's post: I agree Carolyn that virtual and augmented reality is another step in providing nursing students with an alternative to specialty clinical scenarios where we can ensure each student has the same clinical experience. With increasing competition for clinical sites and limitations placed on how many nursing students can attend a site, educators must be creative and use technology to support student learning. What we really need to be asking is if students can apply the clinical judgment skills learned through virtual reality to real-life clinical scenarios.
I found it interesting that teachers can utilize multiple realities to teach their students important content.
I work in Nursing Simulation and I think the use of virtual and augmented reality will supplement the high fidelity environment and its use for patient care scenarios involving the use of blood and other disposable moulages. The use of augmented reality will allow for a back to back trauma, and surgical scenarios without the use of too much blood, moulage. It cuts the use of time and resources in these types of scenarios. It also allows for the reliability of results by creating scenarios that can be repeated through the help of virtual reality.
This topic provided some great information on the use of the various realities. This information could be used to take curriculum to a new level in education in terms of engaging students.
Dr. Yvette Artis
These modules could use some AR VR and MR to make them more interesting instead of just boring reading the material. Hey guys, pratice what you teach.
I would love to be able to use this technology in teaching medical coding. I feel the students would benefit from learning about body systems through 3-D lessons. Learners may also understand medical procedures more easily if they were presented in an interactive way.
I have found this so far very interesting. I would like to know how you can use this in the Medical assistant program when we are doing online learning.
I learned that VR is eventually going to be a norm for society, like cell phones. VR can be used in many different fields of study. I plan to use it with my students to give them a more realistic experience when learning about differnt topics in our life skills classroom.
The technology shows promise of enhancing hands on learning in a vocational environment, however still a bit cost prohibitive.
VR is a great way for students to exerperience things that they normally would not have an opportunity to experience. Also, I realized that VR is more afforable than expected.