
This is a general discussion forum for the following learning topic:
Developing VR Lessons --> Developing Your First VR Lesson
Post what you've learned about this topic and how you intend to apply it. Feel free to post questions and comments too.
Working with IT to have permissions to acquire the right software and working with administration to acquire the funds for the needed hardware were challenges that have not been overcome yet.
I learned that the most effective type of lesson would involve already having a visible component or physical structure to represent. Blood cells in a blood vessel floating around, for example. I would like to make one where they encounter the different cells as they travel through the vessel and they can interact with them and learn about them.
I don't have a VR system but I would still like to do more research into game design platforms to see if I can implement more interactive experiences into online classrooms.
I have learned that it would be possible for me to design VR experiences into my teaching if I want to take the time to learn how to do it.
Having the correct software and hardware to match is critical in the operation of the VR equip class. I would take into consideration the level of learner. Meaning a new to the material or a seasoned learner to the material and adjust the learning challenges accordingly.