
This is a general discussion forum for the following learning topic:
Practical Applications for the Flipped Classroom --> Engaging Pedagogical Models
Post what you've learned about this topic and how you intend to apply it. Feel free to post questions and comments too.
I would really like to try some Game-based Learning (GBL), but am somewhat limited technologically.
From this module, I’ve learned the importance of planning with clear outcomes in mind through UBD and using IBL to engage students. I’ll apply this by setting specific goals, like understanding COPD, and creating activities like case studies to help students explore and apply their knowledge.
I like the comment in the IBL lesson that addresses how instructors need to consider how comfortable THEY are with the teaching method. I think this is a good point because an instructor may choose to not use a strategy if they do not feel like they fully grasp how the strategy should be applied. I also liked how UBD has the instructor think of the outcome first and work backwards. I think this is a very helpful concept and I plan to utilize this when completing my lesson plans.
I was surprised to learn that my U of I masters degree at the McCall field campus taught us some really high-level stuff! UbD and true inquiry were the backbone of our practical and theoretical education. It would be really useful for us to have examples of all of these models...
Hello! Very interesting all the teaching proposals presented in this first module. A common aspect of all of them is that they seek to “activate” and “keep active” the students through different activities that involve them in a meaningful way with the contents. They are learner-centered strategies, where the instructor becomes a guide, tutor or support, not an imparter of knowledge. Greetings from Cordoba, Argentina!
I enjoyed learning more in-depth about the pedagogical models and how they can be used individually or in combination. Using these models will help to create engaging and effective learning environments. I like that these different models allow for adaptation to different students' specific needs and interests.
Think about the end goal (standards and state regulations) and how am I going to get my students to achieve them. Seems simple enough.
There are many different types of learning techniques including PBL, GBL, and IBL that can be beneficial in the flipped classroom. This will help students achieve their goals by identifying what they need to learn and how best to achieve that.
Problem based learning, game based learning, Instructor based learning are different options of learning techniques. These are alternative ways to teach by identifying the desired results and the goal how to get the students to achieve the goal.
I like the concept of "backward" approach in designing lessons. What content must be learned? What are the objectives in this content? How do I break down these objectives into learning "bites"? What methods will I utilize to show the student shows mastery of each objective? Etc.
When considering doing a flipped classroom, I hadn't thought about all of the potential approaches, but after learning about PBL, GBL, and IBL, I have some practical options to help me implement some of this material into my classroom.
Still having a hard time gasping which larning base I like due to my old fashion way of lecturing. I do strongly agree that you have to look at the class as a whole to see what is the collective attitude in learniwng is of the class
I definitely lean towards problem-based learning. The list of questions provided to assist in the flipped model was helpful, and the note about creating a physical learning environment that fosters collaboration was enlightening.
PBL is student-centered and student-driven. It makes them an active participant in their learning, rather than a passive bystander.
I appreciated the information about Understanding by Design. Starting with the outcome or goals of the class in mind and then figuring out which assessments to use and finally developing the learning activities is a great way to ensure that the learning activities and assessments will actually meet the goals of the class by the end of the semester. I find myself often starting with reviewing text books and developing lesson plans, which makes it harder to ensure that outcomes are actually being met. I can definitely see how the UdB method would be more effective.
It was interesting to consider the flipped classroom and starting planning by looking at outcomes first. This makes sense in a flipped or blended program. To keep students accountable for their independent learning, the game-based and inquiry-based learning examples seem very relevant.
This has been interesting to hear about backward planning in a flipped classroom. Looking at outcomes and what you want to accomplish as your plan makes sense in a flipped or blended program.